One of the common bleed problems is connected uv edges where the geometry takes a change of direction which would cause a light change on the object.
Ue4 light bleeds through walls.
Lightmap common problems and solutions.
Place it just behind your wall so that it blocks the light from leaking out.
Please use spotlights if you require shadows from artificial light sources see section 5 below.
Lightmap resolution for static meshes and bsp udk.
The light from omni lights fill lights and area lights passes through models and does not cast shadows.
This is a known technical constraint and is also due to performance considerations.
The issue with this is any light i place down in a room will bleed through the walls onto the ceiling and floor on the other side of them the images will better show this.
How to fix lightmap light shadow bleeding and seams udk.
Bleeds caused by connected edges.
Here is some general information about the 4 types of artificial lighting in lumion 7 0 and.
This is a major concern because i am also trying to replicate a light inside a pool or a spa and all the lights blast through the walls when i set the attenuation past the opposing surface wall to get enoiugh light into the pool spa and then if i try to reduce the bleed through of light by reducing the attenuation then there is not.
Note that this will take a long time depending on the size of your scene and the number of lights 3.